DevLog.03 - Progressing ??


Progress

1. Decided upon a name for the game! :D

2. Held a meeting on 25.06.23 (Sunday) with the same agenda as before (updating each other on what we’ve done for the week).

3. Spent most of the week brainstorming ways to gamify the emoji dialogue mechanic.

4. No tangible work yet, but I’m in the midst of prototyping one of the ideas to test out the viability of developing it and for playtest feedback.

Personal Notes

● Creative mental roadblock from last week managed to subside and I was able to push more ideas out of my brain hole.

● Mostly started by directly picking mechanics from other games and adapting them to be relevant to our game, which honestly made designing feel much better than hitting the wall trying to reinvent the wheel from scratch on my own.

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