DevLog.02 - Progressing Slowly


Progress

1. Worked on the 2D side scrolling player walk mechanic.

2. Held a short meeting on 18.06.23 (Sunday) to keep everyone on the loop of each other’s progress for the week.

3. Held a brainstorm meeting on 19.06.23 (Monday) to flesh out the story and setting of the game.

4. Organised the team’s task and miro board to set clearer visions and goals.

Personal Notes

● There was a lot of organising on my end and not much doing.

● The entire game’s concept is still up in the air and not much was settled or locked down to proceed forward.

● I’m constantly having to check myself from overhauling the entire concept and wasting other people’s effort and time. But the mental roadblock to be creative with my limitations isn’t doing me any favours for the week.

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